Homepage 3Dpage 2DPage ResumePage
 

TIMOTHY HERNANDEZ
Tim@tmhernandez.com
www.Tmhernandez.com

SOFTWARE
-3D Studio Max
-Adobe Photoshop
-Unreal Engine 3
-Adobe Illustrator
-Adobe After Effects
-Maya
-Zbrush

SKILLS
-Professionally experienced 3D Studio Max and Photoshop user
-Knowledgeable in the development of high-poly and low-poly assets from concept to finish
-Able to work effectively with members of a team in order to meet objectives before deadlines
-Able to work and communicate under challenging circumstances with professional poise
-Avid game player with a passion for new and innovative concepts

WORK EXPERIENCE
Foundation 9 (Griptonite), Kirkland, WA                                              May 2010 – June 2011
QA Tester

Projects:
-Ben 10 Ultimate Alien: Cosmic Destruction (DS)

-Green Lantern: Rise of the Manhunters (DS)
-Marvel SuperoHero Squad 2 (Xbox 360, PS3, Wii)
-Sesame Street: Ready, Set, Grover! (Wii, DS)
-Shinobi (3DS)

-Tested games and identified bugs by thorough playthroughs while evaluating gameplay,
  sound, art quality, and overall functionality
-Provided extensive feedback to QA leads, project directors and game developers
-Daily database documentation

Microsoft, Redmond, WA                                                                        Aug 2008 - Jan 2009
3D Environment Artist
Aces Studio - Flight Simulator 11
-Worked with Lead Environment artist to create Low-Poly assets for Flight Sim world
-Kept assets within poly budget and created Diffuse & Specular maps with Alpha
-Reviewed art assets from previous Flight Sims for art consistency to implement into current

  game
-Generated documentation to be outsourced

Microsoft, Redmond, WA                                                                        Jan 2008 - Aug 2008
3D UI Content Creator
XDR (Experience Design Research) Team - Windows Live
-Created 3D interpretations from concepts of primary icons for:
  Hotmail, Writer, Photo Gallery, Messenger, Events, Skydrive, Spaces, Movie Maker, Calendar
-Discovered techniques for creation of the 'Light Strand' to harmonize icons into final form.

Cat Daddy Games, Bellevue, WA                                                           May 2007 - July 2007
3D Artist
Projects:
-Deal or No Deal: Secret Vault Games - (PC)
-Carnival Games (Wii)

-Created 3D environments for game animations and cut scenes.
-Prepared camera animations to simulate game show feel.


Lustre Communications, Seattle, WA                                                    April 2005 - Sept 2006
3D Artist
Clients:
National Geographic Channel                      T-mobile                           Wongdoody
Microsoft                                                       NBA                                 Autodesk
Screaming Flea                                              Publicis                             Spygirl


-Created 3D art assets to composite into final presentations for commercial advertisement
-Fulfilled requirements needed for a job in order to obtain final approval from clients

EDUCATION
Art Institute of Seattle, Seattle, WA                        Oct 2002 - Mar 2006
Bachelor of Fine Arts in Media Arts and Animation – Dean's List

Midland Junior College, Midland, TX                                                    Sept 1999 - May 2002

 
 
 

View as a

Footer